Thanks Brian, I appreciate your consistent, quick, informed responses! On Wed, Apr 23, 2008 at 9:47 AM, Brian Kotek <[EMAIL PROTECTED]> wrote:
> There is no difference, the same rules apply with regard to ensuring > variables are local-scoped, etc. > > > On Wed, Apr 23, 2008 at 12:34 PM, Baz <[EMAIL PROTECTED]> wrote: > > > If there is a function that has been mixin'ed to a thousand live > > objects, and each of those objects simultaneously invoked that function, > > what are the performance, threading and variable collision ramifications? > > Does the function get called like any other function would, in a > > multi-threaded efficient manner? Are there locking issues that one must be > > aware of that are different from regular functions? > > > > Cheers, > > Baz > > > > > > > > > > > > --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "CFCDev" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/cfcdev?hl=en -~----------~----~----~----~------~----~------~--~---
