Here's what we've figured out so far.

Several platform SDK header files include intrin.h from Visual Studio.
 This file declares all of the intrinsics used by MSVC, including
chip-specific intrinsics (MMX, SSE, etc) as well as
platform-independent intrinsics (Interlocked***, etc).

A full list of intrinsics is documented on MSDN at
<http://msdn.microsoft.com/en-us/library/26td21ds.aspx> and
<http://msdn.microsoft.com/en-US/library/w5405h95(v=vs.100).aspx>

We need to come up with our own intrin.h that supports Microsoft's so
that we can compile Win32 applications (and Microsoft's STL
implementation).

~Aaron
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