On 2 May 2012 22:40, Nico Weber <[email protected]> wrote: > Out of interest, which headers do you need this for?
The headers are closed source unfortunately so I can't reveal much other than the fact it's game engine related. I'm not overjoyed at adding yet more MS compatibility hacks into clang but I have to balance that with trying to get third-parties to fix their code... Sometimes it's just easier to patch the compiler...! >From looking at the headers in question it seems like copy'n'paste code, where the typename has remained in place even for the unqualified typedefs resulting in this situation. - Will. _______________________________________________ cfe-commits mailing list [email protected] http://lists.cs.uiuc.edu/mailman/listinfo/cfe-commits
