On Fri, May 30, 2014 at 12:28 PM, Alp Toker <[email protected]> wrote:
> On 30/05/2014 19:59, Hans Wennborg wrote:
>> --- cfe/trunk/lib/CodeGen/CGClass.cpp (original)
>> +++ cfe/trunk/lib/CodeGen/CGClass.cpp Fri May 30 11:59:42 2014
>> @@ -1425,8 +1425,8 @@ namespace {
>>   /// in reverse order of their construction.
>>   void CodeGenFunction::EnterDtorCleanups(const CXXDestructorDecl *DD,
>>                                           CXXDtorType DtorType) {
>> -  assert(!DD->isTrivial() &&
>> -         "Should not emit dtor epilogue for trivial dtor!");
>> +  assert((!DD->isTrivial() || DD->hasAttr<DLLExportAttr>()) &&
>> +         "Should not emit dtor epilogue for non-exported trivial dtor!");
>
>
> Instead of changing all these isTrivial() checks, did you consider making
> special members under the DllExport attribute non-trivial e.g. from within
> SpecialMemberIsTrivial()?
>
> Seems to work and have more consistent semantics if that's what we're going
> for.

I agree that changing the two isTrivial() checks to handle the
dllexport attribute is a little annoying, but I don't think it's too
bad. I don't particularly like the idea of changing
SpecialMemberIsTrivial(). I certainly still think of these functions
as trivial even if they have the attribute on them. The attribute just
makes us need to emit them.
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