You're on windows, so there's no way that you can get /dev/audio
working, that I know of.

I think your best option is to use j 6.02 and the media/wav addon.
This addon has not yet been ported to j 8.03. I'm not sure why. I
copied the text of media/wav from a j 6.02 session to a j 8.03 windows
64 script, and it worked just fine, in the experiments I tried.

Anyways, once you have that loaded, you could try something like:

   4 wavplay wavmake <.128+ 128*1 o. 0.4 * i.100

Though that's a bit short, so maybe instead

   4 wavplay wavmake <.128+ 128*1 o. 0.4 * i.2000

Note also that the one-liners referred to in the original article
seemed to be using a character representation for amplitude, along
with a fixed sample rate. That's what I imagine the putchar and "pipe
to /dev/audio" meant, though I've not actually tried running their
code.

The equivalent, here, would probably require something like:
   putchar=: 4 wavplay wavemake

... and a self imposed limit of numbers which are valid a. indices.

Thanks,

-- 
Raul

On Sun, Dec 7, 2014 at 7:02 PM, Skip Cave <[email protected]> wrote:
> If I generate a sine wave in J,
> x =. 1 o. 0.4 * i.100
> How do I cause it to be played out the speaker?
> I searched the J Software site for sound, audio, music, etc., no luck.
>
> Skip
>
>
> Skip Cave
>
>
> On Sun, Dec 7, 2014 at 1:50 PM, Raul Miller <[email protected]> wrote:
>
>> Can we do better than this?
>>
>>
>> http://countercomplex.blogspot.com.au/2011/10/algorithmic-symphonies-from-one-line-of.html
>>
>> (Here, writing to /dev/audio on a unix system - warning: some of them
>> are discordant.)
>>
>> --
>> Raul
>> ----------------------------------------------------------------------
>> For information about J forums see http://www.jsoftware.com/forums.htm
>>
> ----------------------------------------------------------------------
> For information about J forums see http://www.jsoftware.com/forums.htm
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