On Tue, Feb 16, 2016 at 2:21 AM, Roger Hui <[email protected]> wrote:
>> He presents a loop to compute +/1+i.1e6 using a loop and then
>> introduces some concerns. But, of course, the efficient implementation
>> of that algorithm here would be -:@(*>:) 1e6 or perhaps 0 0.5 0.5 p. 1e6
>
> 2!1+1e6

Nicer.

Thanks,

-- 
Raul

> On Mon, Feb 15, 2016 at 11:09 PM, Raul Miller <[email protected]> wrote:
>
>> Hmm....
>>
>> I think Guy Steele is being sort of relevant, in his Growing a
>> Language paper, but I think he's definitely oversimplifying also.
>>
>> Let's consider his first example involving "noun that names one thing".
>>
>> First off, note that he does not actually include any information
>> about how to distinguish between nouns that get 's' and nouns that get
>> 'es' when made plural. So if we take some example nouns, like 'city',
>> 'leaf', 'life', 'man' or 'geese' we do not know which of those rules
>> to apply to any of them.
>>
>> Second off, let's consider his next example of "numbers with no
>> bound". From experience, we know that if we want to have a lot of
>> numbers we're going to have to put some bound on them, or things crawl
>> to a stop. In J, that's the difference between 10^100 and 10^100x.
>>
>> Anyways, to make a long story short, I think there's a lot more to the
>> suitability of a language than its size. There's always going to be
>> limitations, and there's more to the usefulness of a language than the
>> size of the vocabulary it provides.
>>
>> That said, I think I understand some of his frustrations.
>>
>> But let's jump to his youtube talk about parallelization.
>>
>> He presents a loop to compute +/1+i.1e6 using a loop and then
>> introduces some concerns. But, of course, the efficient implementation
>> of that algorithm here would be -:@(*>:) 1e6 or perhaps 0 0.5 0.5 p.
>> 1e6
>>
>> This is a general problem with a lot of "computer science" - we've got
>> solutions looking for problems, and we rather lazily go for the wrong
>> solution all too often. Brute force works (by "brute force" here, I
>> mean: acting without attempting to understand further), and is often
>> enough the best choice. But that does not mean we couldn't do a lot
>> better, and sometimes that's the best choice (like, for example, when
>> brute force isn't working). If it's stupid and it works, it's not
>> stupid.
>>
>> Anyways, playing with this kind of thing can be fun, so that's
>> probably a good thing. To some degree.
>>
>> But, getting back to parallelization, the motivating issue for
>> parallelization is efficiency. But that's meaningless if you're not
>> making some effort to track relevant resource costs. But that's a
>> pain. So he's not doing that, and he's kind of glossing over that
>> issue in his youtube talk (though he did touch on it in a few places).
>>
>> But I guess I sort of drifted off during his talk and didn't pay
>> enough attention to a lot of it.
>>
>> Still, his water histogram thing was kind of fun, so here's some
>> operations on those things:
>>
>>    NB. go above this and water spills out
>>    hull=: >./\ <. >./\.
>>
>>    NB. how much water can be poured into a structure
>>    water=: [: +/ ] - hull
>>
>>    NB. how much water you can add when you join two globs together:
>>    combine=: water@,&hull
>>
>> (Though you might make the case that hull should be left out of the
>> combine operation?)
>>
>> Example uses:
>>    water 2 6 3 5 2 8 1 4 2 2 5 3 5 7 4 1
>> 35
>>    2 6 3 5 2 8 1 4 combine 2 2 5 3 5 7 4 1
>> 22
>>
>> Note that I've left out some of the details of his representation.
>> Also, I guess there's still a fair bit that could be said here, in the
>> context of his talk. For example, I guess hull is an idempotent
>> operation:
>>    hull 2 6 3 5 2 8 1 4
>> 2 6 6 6 6 8 4 4
>>    hull hull 2 6 3 5 2 8 1 4
>> 2 6 6 6 6 8 4 4
>>
>> And, that might be significant if we were building a J compiler.
>> (Which, to be useful, would probably need to deal with constraining to
>> relevant collections of types and shapes.)
>>
>> Or, at least, that's my current current thought. But I guess the big
>> thing, from my point of view, is how much of the detail he presented
>> I'm glossing over. But simplification is good, right?
>>
>> Thanks,
>>
>> --
>> Raul
>>
>>
>>
>> On Mon, Feb 15, 2016 at 6:00 AM, June Kim (김창준) <[email protected]>
>> wrote:
>> > Hello
>> >
>> > I watched an interesting video from Guy Steel. who is famous for his
>> > Growing a Language paper :
>> > https://www.cs.virginia.edu/~evans/cs655/readings/steele.pdf and his
>> design
>> > of scheme, common lisp, and java.
>> >
>> > He is also a famous researcher in concurrent mathematical programming. He
>> > designed the Fortress language.
>> > https://en.wikipedia.org/wiki/Fortress_(programming_language)
>> >
>> > The following video is his lecture at Google.
>> > https://www.youtube.com/watch?v=ftcIcn8AmSY
>> >
>> > He shows the solutions for water histogram problem and compares
>> sequential
>> > and parallel approaches. It is interesting from the perspective of array
>> > oriented languages.
>> >
>> > June
>> > ----------------------------------------------------------------------
>> > For information about J forums see http://www.jsoftware.com/forums.htm
>> ----------------------------------------------------------------------
>> For information about J forums see http://www.jsoftware.com/forums.htm
>>
> ----------------------------------------------------------------------
> For information about J forums see http://www.jsoftware.com/forums.htm
----------------------------------------------------------------------
For information about J forums see http://www.jsoftware.com/forums.htm

Reply via email to