Thanks.

I fixed the bug that Brian encountered, (and I've cleaned up the code
a bit in some other ways).

Now I just need some people with older machines to test it...

Thanks again,

-- 
Raul


On Tue, Feb 8, 2022 at 3:31 PM Ric Sherlock <[email protected]> wrote:
>
> Worked nicely for me.
>
>
> GL_VERSION: 4.6.0 - Build 26.20.100.8141
>
> GL_VENDOR: Intel
>
> GL_RENDERER: Intel(R) UHD Graphics
>
> GL_SHADING_LANGUAGE_VERSION: 4.60 - Build 26.20.100.8141
>
> JVERSION
>
> Engine: j903/j64avx2/windows
>
> Release-a: commercial/2021-12-16T15:15:09
>
> Library: 9.03.08
>
> Qt IDE: 1.9.5s/5.15.2(5.15.2)
>
> Platform: Win 64
>
> Installer: J903 install
>
> InstallPath: c:/users/rishe0/appdata/local/programs/j903
>
> Contact: www.jsoftware.com
>
>
>
> On Wed, Feb 9, 2022 at 7:17 AM Raul Miller <[email protected]> wrote:
>
> > http://rosettacode.org/wiki/Draw_a_rotating_cube#J
> >
> > If you have a j903 installation with opengl support, could you try
> > running that rotating cube implementation and let me know if you
> > encounter any errors?
> >
> > (If you do, and depending on what you run into, I may also want to ask
> > for your help gathering some details about what went wrong.)
> >
> > Thanks,
> >
> > --
> > Raul
> > ----------------------------------------------------------------------
> > For information about J forums see http://www.jsoftware.com/forums.htm
> >
> ----------------------------------------------------------------------
> For information about J forums see http://www.jsoftware.com/forums.htm
----------------------------------------------------------------------
For information about J forums see http://www.jsoftware.com/forums.htm

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