Thanks. I fixed the bug that Brian encountered, (and I've cleaned up the code a bit in some other ways).
Now I just need some people with older machines to test it... Thanks again, -- Raul On Tue, Feb 8, 2022 at 3:31 PM Ric Sherlock <[email protected]> wrote: > > Worked nicely for me. > > > GL_VERSION: 4.6.0 - Build 26.20.100.8141 > > GL_VENDOR: Intel > > GL_RENDERER: Intel(R) UHD Graphics > > GL_SHADING_LANGUAGE_VERSION: 4.60 - Build 26.20.100.8141 > > JVERSION > > Engine: j903/j64avx2/windows > > Release-a: commercial/2021-12-16T15:15:09 > > Library: 9.03.08 > > Qt IDE: 1.9.5s/5.15.2(5.15.2) > > Platform: Win 64 > > Installer: J903 install > > InstallPath: c:/users/rishe0/appdata/local/programs/j903 > > Contact: www.jsoftware.com > > > > On Wed, Feb 9, 2022 at 7:17 AM Raul Miller <[email protected]> wrote: > > > http://rosettacode.org/wiki/Draw_a_rotating_cube#J > > > > If you have a j903 installation with opengl support, could you try > > running that rotating cube implementation and let me know if you > > encounter any errors? > > > > (If you do, and depending on what you run into, I may also want to ask > > for your help gathering some details about what went wrong.) > > > > Thanks, > > > > -- > > Raul > > ---------------------------------------------------------------------- > > For information about J forums see http://www.jsoftware.com/forums.htm > > > ---------------------------------------------------------------------- > For information about J forums see http://www.jsoftware.com/forums.htm ---------------------------------------------------------------------- For information about J forums see http://www.jsoftware.com/forums.htm
