Yeah that sounds like some yummy hardware to hack on. But Chicken doesn't have native threads right, so not much point in having all those cores unless you use multiple processes with some IPC method... or if it provides the impetus to work on the problems that are blocking us from having native threads... I sure wish that was possible because everything is going multi-core.
As a console it seems to be bombing so far; they are already going for less than retail on ebay, and Christmas isn't even here yet. With any luck, after Christmas they will just keep getting cheaper. On 12/19/06, Brandon J. Van Every <[EMAIL PROTECTED]> wrote:
I'm thinking of porting Chicken to the IBM Cell architecture. Anyone gotten their hands on a Sony PlayStation3 yet? Likely, I won't be able to afford one until sometime in March. And if that's how it goes, I'll be terribly busy gathering signatures until early July, with no time to work on development stuff. So I'm wondering if anyone on this list has been fortunate / aggressive enough to obtain a PS3 already. The IBM Cell SDK has a simulator, and it should allow for cross compilation. I'd need someone with a PS3 to verify that the build actually cross-compiles. Alternately, if anyone has access to a IBM BladeCenter QS20 http://www-03.ibm.com/technology/splash/qs20/ or a Mercury Cell Accelerator Board http://mc.com/products/view/index.cfm?id=106&type=boards those could work. But given the expense, I imagine those are longshots.
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