Hi Steve, Steve Graham <jsgraha...@yahoo.com> writes: > I wonder why Moritz hasn't answered this via the ML cause > he did something like that in the past. Guess he is busy.
it's true, I did! Sorry for not replying yet, I marked your message actually but didn't get around to typing up a reply until now. You can indeed use Chicken on Android by means of the NDK. All you need is a C library that embeds Chicken (see http://wiki.call-cc.org/man/4/Embedding on how to do that) which is in turn called from your main program. If you are targeting Android >= 2.3 (IIRC, maybe >= 2.2) this can also be a native program, however older versions do not provide access to the Activity API so you'd need a Java wrapper and call your native library from it. I have only used it for OpenGL ES programming so far so I don't know whether building normal GUI activities is really feasible. A nice alternative for GUI programming on Android is Kawa. Per Bothner has written a howto for getting started with Kawa development for Android (http://per.bothner.com/blog/2010/AndroidHelloScheme/). It turned out to be too slow for OpenGL programming though. I'll try to write up a Chicken howto for the Gazette in the near future! HTH Moritz _______________________________________________ Chicken-users mailing list Chicken-users@nongnu.org https://lists.nongnu.org/mailman/listinfo/chicken-users