Updates:
Cc: ian.hickson
Comment #7 on issue 7508 by [email protected]: We don't anti-alias
<canvas> drawImage
http://code.google.com/p/chromium/issues/detail?id=7508
I talked to Ian Hickson about making anti-aliasing optional/controllable in
<canvas>,
and he was pretty opposed to the idea. I agree that it's nice to not
anti-alias images,
and my pre3d texturing will look bad if we "fix" this bug. However, there
is a point and
advantage to having all browsers match each other, and right now Chrome is
the one
that's different than everyone else...
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