Hi Vijay, Once you have your code linking with chromium, you have two options for registering your internal NPAPI plugin.
1. Add an entry to the builtin_plugins array in webkit/glue/plugins/plugin_list_win.cc PluginList::PlatformInit(). 2. Use the following approach that can be called from anywhere once chromium has been initialized. A. Include the appropriate header. #include "webkit/glue/plugins/plugin_list.h" B. Create an instance of NPAPI::PluginVersionInfo populated with your plugin information and NP function pointers. NPAPI::PluginVersionInfo info; info.path = FilePath(L"my_dummy_path"); info.product_name = L"My Product Name"; info.file_description = L"My Product Description"; info.file_version = L"1, 0, 0, 1"; info.mime_types = L"application/x-my-plugin"; info.file_extensions = L"*"; info.type_descriptions = L""; info.entry_points.np_getentrypoints = my_np_getentrypoints; info.entry_points.np_initialize = my_np_initialize; info.entry_points.np_shutdown = my_np_shutdown; C. Register the plugin information with the system. NPAPI::PluginList::RegisterInternalPlugin(info); NPAPI::PluginList::Singleton()->LoadPlugin(FilePath(info.path)); Finally, to the load plugin in an HTML page you use an embed tag like the following: <embed type="application/x-my-plugin" width=600 height=40> I recommend looking at the chromium embedded framework for a simple NPAPI plugin example and plugin development environment. http://code.google.com/p/chromiumembedded Regards, Marshall On Thu, Mar 5, 2009 at 11:59 PM, eager_learner <vijay.sankar.ra...@gmail.com > wrote: > > Hello Plugin Gurus > > The following link is very well written and I hope it still holds good > > http://sites.google.com/a/chromium.org/dev/developers/design-documents/plugin-architecture > > I have some followup questions on plugin development (internal) > > 1. Based on the plugin architecture design document, can you point me > to an existing plugin (flash, shockwave, activeX) code file names? The > source Navigator project that I have created does not show any > inheritance of WebPplugin > > 2. Again the debugging process seems a little difficult if new > processes are spawned (one for the browser, one for the renderer and > one for the plugin). How can we attach Visual Studio to the plugin? > > 3. Do plugin writers need to know anything about the class > PluginInstance? It seems to create the WebPlugin or atleast gets > passed it and has a reference to it. > > Simply put, what needs to be done by plugin developers to develop an > internal plugin? Does the NPAPI need to know about the PluginInstance? > > Perhaps there is a clearer document that explains this. > > Thanks > Vijay > > > --~--~---------~--~----~------------~-------~--~----~ Chromium Developers mailing list: chromium-dev@googlegroups.com View archives, change email options, or unsubscribe: http://groups.google.com/group/chromium-dev -~----------~----~----~----~------~----~------~--~---