Yes, that's one way of running into purecall.  but, just in case my email is
being misunderstood, now with italics! :)

  "purecall is not called *when* an exception occurs.  purecall
actually *throws
the exception - or exits the program"*

purecall is called when attempting to call a virtual method for which there
is no implementation.  purecall is the default virtual method if you will.

When you call _set_purecall_handler, you're giving _purecall a pointer to
your function that purecall will delegate to.  There's not an exception that
triggers this.  Calling purecall is just a regular function call.

Here's CRT's implementation of __purecall:

void __cdecl _purecall() {
    _purecall_handler purecall = (_purecall_handler)
_decode_pointer(__pPurecall);
    if(purecall != NULL) {
        purecall();
        /*  shouldn't return, but if it does, we drop back to
            default behaviour
        */
    }

    _NMSG_WRITE(_RT_PUREVIRT);
    /* do not write the abort message */
    _set_abort_behavior(0, _WRITE_ABORT_MSG);
    abort();
}

and here's the implementation of _set_purecall_handler:

_purecall_handler _set_purecall_handler(_purecall_handler pNew) {
    _purecall_handler pOld = NULL;
    pOld = (_purecall_handler) _decode_pointer(__pPurecall);
    __pPurecall = (_purecall_handler) _encode_pointer(pNew);
    return pOld;
}


On Fri, Apr 3, 2009 at 8:42 PM, Nicolas Sylvain <nsylv...@chromium.org>wrote:

> The code below shows that it's possible to throw a purecall exception by
> calling a function from a delete object.
>
> I suspect this is what is happening in our code.
>
> Nicolas
>
>
> class Derived;
> class Base {
>  public:
>    Base(Derived *derived): m_pDerived(derived) {};
>    ~Base() {};  // Needed, dont know why.
>    virtual void function(void) = 0;
>    void bleh();
>    Derived * m_pDerived;
> };
>
> class Derived : public Base {
>  public:
>    Derived() : Base(this) {};   // C4355
>    virtual void function(void) {};
> };
>
> void Base::bleh() {
>   m_pDerived -> function();
> }
>
> void purecall(void) {
>    __debugbreak();
> }
>
> #include <windows.h>
> int _tmain(int argc, _TCHAR* argv[]) {
>    _set_purecall_handler(purecall);
>    Base* base = NULL;
>    {
>      Derived myDerived;
>      myDerived.function();
>      base =  &myDerived;
>    }
>    base->bleh();
> }
>
> On Fri, Apr 3, 2009 at 2:17 PM, Tommi <to...@chromium.org> wrote:
>
>> purecall isn't called when an exception occurs.  purecall actually throws
>> the exception - or exits the program (by default the crt throws up a dialog
>> and then abort()s).  in addition to cpu's email, raymond chen's article is a
>> good (and short) read :)
>> http://blogs.msdn.com/oldnewthing/archive/2004/04/28/122037.aspx
>>
>> On Fri, Apr 3, 2009 at 3:15 PM, Huan Ren <hu...@google.com> wrote:
>>
>>> Based on what I saw in the bug, it looks like an exception happening
>>> during CALL instruction may lead to PureCall().
>>>
>>> For example, an object obj has been freed and later on someone calls
>>> obj->func(). Then the assembly code looks like this:
>>>
>>> // ecx: pointer to obj which is in memory
>>> // [ecx]: supposed to be pointer to vtable, it has invalid value since
>>> obj is freed
>>> // edx: now has pointer to vtable, which is invalid
>>> mov edx,dword ptr [ecx]
>>>
>>> // deref the vtable and make the call
>>> call dword ptr [edx+4]
>>>
>>> When a (hardware) exception happens during the call instruction, the
>>> control will be eventually transfered to the routine handling this
>>> type of exception which I *think* is PureCall().
>>>
>>> Huan
>>>
>>> On Fri, Apr 3, 2009 at 11:26 AM, Ricardo Vargas <rvar...@chromium.org>
>>> wrote:
>>> > I certainly don't want to imply that it is the case with this
>>> particular
>>> > bug, but I have seen crashes when the cause of the problem is using an
>>> > object that was previously deleted (and only end up with this exception
>>> when
>>> > all the planets are properly aligned). I guess that it depends on the
>>> actual
>>> > class hierarchy of the objects in question, but I'd think that "simple"
>>> > examples end up on a lot of crashes right after the cl that exposes the
>>> > problem.
>>> >
>>> > On Fri, Apr 3, 2009 at 12:52 AM, Dean McNamee <de...@chromium.org>
>>> wrote:
>>> >>
>>> >> You could, however, corrupt the vtable pointer (not the vtable).  Say
>>> >> somehow 32 was added to it, now the table is misaligned, and you might
>>> >> get a purecall, etc.  Not sure that's likely at all though.
>>> >>
>>> >> Since  the vtable pointer is the first field, it seems ripe for
>>> >> problems w/ use after free, etc.  I kinda doubt that's what's
>>> >> happening here though.  Anyone who is working on one of these can bug
>>> >> me and I'll look at the crash dump.
>>> >>
>>> >> On Fri, Apr 3, 2009 at 7:24 AM, Tommi <to...@chromium.org> wrote:
>>> >> > On Thu, Apr 2, 2009 at 7:09 PM, cpu <c...@chromium.org> wrote:
>>> >> >>
>>> >> >>
>>> >> >>
>>> >> >> On Apr 2, 3:53 pm, Nicolas Sylvain <nsylv...@chromium.org> wrote:
>>> >> >> > Another simple(r) example
>>> >> >> > :http://msdn.microsoft.com/en-us/library/t296ys27(VS.80).aspx
>>> >> >> >
>>> >> >> > <http://msdn.microsoft.com/en-us/library/t296ys27(VS.80).aspx>But,
>>> as
>>> >> >> > discussed in bug 8544, we've see many purecall crashes that
>>> happens
>>> >> >> > and
>>> >> >> > we
>>> >> >> > don't
>>> >> >> > think it's related to virtual functions. The only thing I can
>>> think
>>> >> >> > of
>>> >> >> > is
>>> >> >> > that the vtable is corrupted. (overwritten or freed)
>>> >> >> >
>>> >> >> > Does it not make sense?
>>> >> >>
>>> >> >> I don't think you can overwrite a vtables because they should be in
>>> >> >> the code section of the executable (the pages marked as
>>> read-execute),
>>> >> >> they are known at compile time and it would not make sense to
>>> >> >> construct them on the fly.
>>> >> >>
>>> >> >> But if you know of a case then that would be very interesting.
>>> >> >
>>> >> >
>>> >> > yes they should be protected with read/execute and besides, you'd
>>> have
>>> >> > to
>>> >> > overwrite entries in the vtable with a pointer to __purecall for
>>> that to
>>> >> > happen
>>> >> >>
>>> >> >>
>>> >> >>
>>> >> >>
>>> >> >> >
>>> >> >> > Nicolas
>>> >> >> >
>>> >> >> >
>>> >> >> >
>>> >> >> > On Thu, Apr 2, 2009 at 1:54 PM, cpu <c...@chromium.org> wrote:
>>> >> >> >
>>> >> >> > > After reading some speculation in bugs such as
>>> >> >> > >http://code.google.com/p/chromium/issues/detail?id=8544I felt
>>> >> >> > > compelled to dispel some myths and misunderstandings about the
>>> >> >> > > origin
>>> >> >> > > and meaning of the mythical _purecall_ exception. My hope is
>>> that
>>> >> >> > > then
>>> >> >> > > you can spot the problems in our source code and fix them.
>>> Sorry
>>> >> >> > > for
>>> >> >> > > the long post.
>>> >> >> >
>>> >> >> > > So first of all, what do you see when you get this error? if
>>> you
>>> >> >> > > are
>>> >> >> > > in a debug build and you are not eating the exceptions via some
>>> >> >> > > custom
>>> >> >> > > handler you see this dialog:
>>> >> >> >
>>> >> >> > > ---------------------------
>>> >> >> > > Debug Error!
>>> >> >> > > R6025
>>> >> >> > > - pure virtual function call
>>> >> >> > > (Press Retry to debug the application)
>>> >> >> > > ---------------------------
>>> >> >> > > Abort   Retry   Ignore
>>> >> >> > > ---------------------------
>>> >> >> >
>>> >> >> > > For chrome/chromium we install a special handler, which forces
>>> a
>>> >> >> > > crash
>>> >> >> > > dump in which case you'll see in in the debugger analysis
>>> something
>>> >> >> > > like this:
>>> >> >> >
>>> >> >> > >  [chrome_dll_main.cc:100] - `anonymous namespace'::PureCall()
>>> >> >> > >  [purevirt.c:47] - _purecall
>>> >> >> >
>>> >> >> > > Before going into too much detail, let me show you a small
>>> program
>>> >> >> > > that causes this exception:
>>> >> >> >
>>> >> >> > > =================================
>>> >> >> > > class Base {
>>> >> >> > >  public:
>>> >> >> > >  virtual ~Base() {
>>> >> >> > >    ThreeFn();
>>> >> >> > >  }
>>> >> >> >
>>> >> >> > >  virtual void OneFn() = 0;
>>> >> >> > >  virtual void TwoFn() = 0;
>>> >> >> >
>>> >> >> > >  void ThreeFn() {
>>> >> >> > >    OneFn();
>>> >> >> > >    TwoFn();
>>> >> >> > >  }
>>> >> >> > > };
>>> >> >> >
>>> >> >> > > class Concrete : public Base {
>>> >> >> > >  public:
>>> >> >> > >  Concrete() : state_(0) {
>>> >> >> > >  }
>>> >> >> >
>>> >> >> > >  virtual void OneFn() {
>>> >> >> > >    state_ += 1;
>>> >> >> > >  }
>>> >> >> > >  virtual void TwoFn() {
>>> >> >> > >    state_ += 2;
>>> >> >> > >  }
>>> >> >> > >  private:
>>> >> >> > >  int state_;
>>> >> >> > > };
>>> >> >> >
>>> >> >> > > int _tmain(int argc, _TCHAR* argv[]) {
>>> >> >> >
>>> >> >> > >  Concrete* obj = new  Concrete();
>>> >> >> > >  obj->OneFn();
>>> >> >> > >  obj->TwoFn();
>>> >> >> > >  obj->ThreeFn();
>>> >> >> >
>>> >> >> > >  delete obj;
>>> >> >> >
>>> >> >> > >  return 0;
>>> >> >> > > }
>>> >> >> > > =================================
>>> >> >> >
>>> >> >> > > Can you spot the problem? do you know at which line it crashes,
>>> do
>>> >> >> > > you
>>> >> >> > > know why? if so I have wasted your time, apologies. If you are
>>> >> >> > > unsure
>>> >> >> > > then read on.
>>> >> >> >
>>> >> >> > > This program crashes when trying to call OneFn() with a
>>> purecall
>>> >> >> > > exception on debug build. On release build it exits with no
>>> error,
>>> >> >> > > but
>>> >> >> > > your mileage might vary depending on what optimizations are
>>> active.
>>> >> >> >
>>> >> >> > > The call stack for the crash is:
>>> >> >> >
>>> >> >> > >        msvcr80d.dll!__purecall()  + 0x25
>>> >> >> > >  <------
>>> >> >> > > shows the
>>> >> >> > > dialog (debug only)
>>> >> >> > >        app.exe!Base::ThreeFn()  Line 16 + 0xfc       <-----
>>>  error
>>> >> >> > > here
>>> >> >> > >        app.exe!Base::~Base()  Line 10  C++
>>> >> >> > >        app.exe!Concrete::~Concrete()  + 0x2b
>>> >> >> > >        app.exe!Concrete::`scalar deleting destructor'()  + 0x2b
>>> >> >> > >  <-----
>>> >> >> > > delete obj
>>> >> >> >
>>> >> >> > > So as you have guessed it has to do with calling virtual
>>> functions
>>> >> >> > > from a destructor.
>>> >> >> >
>>> >> >> > > What happens is that during construction an object evolves from
>>> the
>>> >> >> > > earliest base class to the actual type and during destruction
>>> the
>>> >> >> > > object devolves (is that a word?) from the actual object to the
>>> >> >> > > earliest base class; when we reach ~Base() body the object is
>>> no
>>> >> >> > > longer of type Concrete but of type Base and thus the call
>>> >> >> > > Base::OneFn
>>> >> >> > > () is an error because that class does not in fact have any
>>> >> >> > > implementation.
>>> >> >> >
>>> >> >> > > What the compiler does is create two vtables, the vtable of
>>> >> >> > > Concrete
>>> >> >> > > looks like this:
>>> >> >> >
>>> >> >> > > vtable 1:
>>> >> >> > > [ 0 ] -> Concrete::OneFn()
>>> >> >> > > [ 1 ] -> Concrete::TwoFn()
>>> >> >> >
>>> >> >> > > vtable 2:
>>> >> >> > > [ 0 ]-> msvcr80d.dll!__purecall()
>>> >> >> > > [ 1 ]-> msvcr80d.dll!__purecall()
>>> >> >> >
>>> >> >> > > The dtor of Concrete is the default dtor which does nothing
>>> except
>>> >> >> > > calling Base::~Base(), but the dtor of base does:
>>> >> >> >
>>> >> >> > > this->vtbl_ptr = vtable2
>>> >> >> > > call ThreeFn()
>>> >> >> >
>>> >> >> > > Now, why doesn't the release build crash?
>>> >> >> >
>>> >> >> > > That's because the compiler does not bother with generating the
>>> >> >> > > second
>>> >> >> > > vtable, after all is not going to be used and thus also
>>> eliminates
>>> >> >> > > the
>>> >> >> > > related lines such as this->vtbl_ptr = vtable2. Therefore the
>>> >> >> > > object
>>> >> >> > > reaches the base dtor with the vtbl_ptr pointing to vtable1
>>> which
>>> >> >> > > makes the call ThreeFn() just work.
>>> >> >> >
>>> >> >> > > But that was just luck. If you ever modify the base class, such
>>> as
>>> >> >> > > introducing a new virtual function that is not pure, like this:
>>> >> >> >
>>> >> >> > > class Base {
>>> >> >> > >  public:
>>> >> >> > >  virtual ~Base() {
>>> >> >> > >    ThreeFn();
>>> >> >> > >  }
>>> >> >> >
>>> >> >> > >  virtual void OneFn() = 0;
>>> >> >> > >  virtual void TwoFn() = 0;
>>> >> >> >
>>> >> >> > >  virtual void FourFn() {          <--- new function, not pure
>>> >> >> > > virtual
>>> >> >> > >    wprintf(L"aw snap");
>>> >> >> > >  }
>>> >> >> >
>>> >> >> > >  void ThreeFn() {
>>> >> >> > >    OneFn();
>>> >> >> > >    TwoFn();
>>> >> >> > >  }
>>> >> >> > > };
>>> >> >> >
>>> >> >> > > // Same program below.
>>> >> >> > > // .......
>>> >> >> > > // ========================
>>> >> >> >
>>> >> >> > > Then you are forcing the compiler to generate vtable 2, which
>>> >> >> > > looks:
>>> >> >> >
>>> >> >> > > vtable 2:
>>> >> >> > > [ 0 ]-> msvcr80d.dll!__purecall()
>>> >> >> > > [ 1 ]-> msvcr80d.dll!__purecall()
>>> >> >> > > [ 2 [-> Base::FourFn()
>>> >> >> >
>>> >> >> > > And now the purecall crash magically happens (on the same spot)
>>> on
>>> >> >> > > release builds, which is quite surprising since the trigger was
>>> the
>>> >> >> > > introduction of FourFn() which has _nothing_ to do with the
>>> crash
>>> >> >> > > or
>>> >> >> > > the problem and is many commits after the introduction of the
>>> >> >> > > problem.
>>> >> >> >
>>> >> >> > > So the moral of the story? beware of virtual calls on dtors and
>>> >> >> > > ctors.
>>> >> >> > > Note that in practice this is quite tricky because of layers of
>>> >> >> > > indirection / complexity of the code base.
>>> >> >> >
>>> >> >> > > ... so and what about the manbearpig ? Ah, yes no longer a
>>> myth:
>>> >> >> >
>>> >> >> >
>>> >> >> > >
>>> >> >> > > > >
>>> http://www.thinkgene.com/scientists-successfully-create-human-bear-pi...
>>> >> >> >
>>> >> >> > > -cpu
>>> >> >>
>>> >> >
>>> >> >
>>> >> > >
>>> >> >
>>> >>
>>> >>
>>> >
>>> >
>>> > >
>>> >
>>>
>>
>>
>>
>>
>
> >
>

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