Why not just let the extension developer do different versions him/herself. When I download an extension, I don't want to download libraries/plugins from 10 different architectures. If my operating system is Windows, I would want to download just the .dll file. The extension developer could release different versions: hello_world_win32.crx hello_world_linux32.crx
Choose whatever filename they please. Maybe include what John stated, a manifest to tell it what the extension supportedPlatform is, so we would know at install time that the extension is no supported. - Mohamed Mansour On Thu, Sep 10, 2009 at 2:36 PM, jat <j...@google.com> wrote: > > I am building a GWT plugin for Chrome, and I think the manifest should > definitely include some indication of which platform a particular > binary is intended for. Trying to load them all and letting them fail > seems dangerous, as the differences between some platforms may not be > sufficient to prevent the library from loading (say two ELF-based x86 > Unix distros). > > I think Chrome should come up with a set of platform identifiers that > correspond to what are different builds, and the plugins should be > able to be associated with a particular platform. For backwards > compatibility, we could try and load any plugin without a platform tag > and hope it will fail to load if it isn't compatible, but that should > be deprecated. I think the proposal at the beginning of this thread > is fine, or you could simply add a new tag on the plugins entry, like > this: > ... > "plugins": [ > { "path": "WINNT_x86-msvc/foo.dll", "public": true, "platform": > "WINNT_x86-msvc" }, > { "path": "Linux_x86_64-gcc3/libfoo.so", "public": true, > "platform": "Linux_x86-gcc3" }, > { "path": "Linux_x86_g4-gcc3/libfoo.so", "public": true, > "platform": "Linux_x86_64-gcc3" } > ], > ... > (path could still be anyway the developer wanted to organize the > libraries). Using a fixed naming convention would work, but it seems > awkward and doesn't save much over just specifying the platform > explicitly. > > Also, we need a way to know at install time that the extension is not > supported on the current platform. Since conceivably the extension > might have an optional plugin and still operate without it on some > platforms, I think that means adding a new manifest entry like > supportedPlatforms: [ platforms ], and when you try and install the > CRX it will tell you the extension is not supported on your platform > if that tag is present but does not contain the current platform. > > -- > John A. Tamplin > Software Engineer (GWT), Google > > > > --~--~---------~--~----~------------~-------~--~----~ Chromium Developers mailing list: chromium-dev@googlegroups.com View archives, change email options, or unsubscribe: http://groups.google.com/group/chromium-dev -~----------~----~----~----~------~----~------~--~---