On Thu, Sep 24, 2009 at 3:19 PM, Tony Chang <t...@chromium.org> wrote:

>
> Which build was this?  I checked in a change that changes how grit
> generates IDs.  This type of change requires a clobber since I don't
> think we depend on all the grit .py files.  I think these changes are
> rare enough that we can just clobber as needed.
>

Brad landed support for depending on all the python files that go into grit,
so that part would have worked.  The not always rebuilding for .h files is
the problem.

TVL


>
> On Thu, Sep 24, 2009 at 12:03 PM, Paweł Hajdan Jr.
> <phajdan...@chromium.org> wrote:
> > We still have problems with resources, examples:
> >
> > [FATAL:tab_renderer.cc(132)] Check failed:
> waiting_animation_frames->width()
> > % waiting_animation_frames->height() == 0.
> >
> > [FATAL:image_operations.cc(373)] Check failed: rgb.width() ==
> alpha.width().
> >
> > [FATAL:resource_bundle_win.cc(155)] Check failed: false. unable to find
> > resource: 1495
> >
> > [FATAL:resource_bundle_win.cc(152)] Check failed: false. unable to find
> > resource: 1500
> >
> > And of course these are intermittent. :(
> > Can we rebuild the resources always, on Windows? I know it's going to
> > increase the compile time. How much?
> > >
> >
>
> >
>

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