Mark is probably the one to best answer a suggestion here.  I'm assuming
they also need to be handled in a version fashion with the app, yes?
TVL


On Wed, Oct 7, 2009 at 2:36 PM, Andrew Scherkus <scher...@chromium.org>wrote:

> On Wed, Oct 7, 2009 at 11:34 AM, Albert J. Wong (王重傑) <ajw...@chromium.org
> > wrote:
>
>> We just noticed that the Chromium Helper.app cannot locate the ffmpeg
>> binaries (libav*.dylib) in Mac Chromium.  This leads to the video feature
>> being disabled. :(
>> Where should the ffmpeg binaries go?  Should they be put alongside the
>> binary in the Chromium Helper.app/Contents/MacOS?  If we do this, I think it
>> will break --single-process mode unless we keep a copy of the binary in both
>> spots (which is ugly).
>>
>
> If it helps, I believe --single-process is disabled for Google Chrome
> builds -- maybe a non issue and simply an inconvenience to us working on Mac
> <video>?
>
>
>>
>> Is there a shared location that both application bundles will be able to
>> search for the ffmpeg binaries?
>>
>> -Albert
>>
>>
>> P.S. The reason this wasn't noticed earlier is that all the video devs
>> have been executing the app either by setting DYLD_LIBRARY_PATH in their
>> environment manually, or via Xcode -- which sets DYLD_LIBRARY_PATH to
>> include the output directory, again allowing for resolution of the ffmpeg
>> binaries.  Using --single-process also avoids this issue since it doesn't
>> use Chromium Helper.  *sigh*
>>
>>
>>
>
> >
>

--~--~---------~--~----~------------~-------~--~----~
Chromium Developers mailing list: chromium-dev@googlegroups.com 
View archives, change email options, or unsubscribe: 
    http://groups.google.com/group/chromium-dev
-~----------~----~----~----~------~----~------~--~---

Reply via email to