Mark is probably the one to best answer a suggestion here. I'm assuming they also need to be handled in a version fashion with the app, yes? TVL
On Wed, Oct 7, 2009 at 2:36 PM, Andrew Scherkus <scher...@chromium.org>wrote: > On Wed, Oct 7, 2009 at 11:34 AM, Albert J. Wong (王重傑) <ajw...@chromium.org > > wrote: > >> We just noticed that the Chromium Helper.app cannot locate the ffmpeg >> binaries (libav*.dylib) in Mac Chromium. This leads to the video feature >> being disabled. :( >> Where should the ffmpeg binaries go? Should they be put alongside the >> binary in the Chromium Helper.app/Contents/MacOS? If we do this, I think it >> will break --single-process mode unless we keep a copy of the binary in both >> spots (which is ugly). >> > > If it helps, I believe --single-process is disabled for Google Chrome > builds -- maybe a non issue and simply an inconvenience to us working on Mac > <video>? > > >> >> Is there a shared location that both application bundles will be able to >> search for the ffmpeg binaries? >> >> -Albert >> >> >> P.S. The reason this wasn't noticed earlier is that all the video devs >> have been executing the app either by setting DYLD_LIBRARY_PATH in their >> environment manually, or via Xcode -- which sets DYLD_LIBRARY_PATH to >> include the output directory, again allowing for resolution of the ffmpeg >> binaries. Using --single-process also avoids this issue since it doesn't >> use Chromium Helper. *sigh* >> >> >> > > > > --~--~---------~--~----~------------~-------~--~----~ Chromium Developers mailing list: chromium-dev@googlegroups.com View archives, change email options, or unsubscribe: http://groups.google.com/group/chromium-dev -~----------~----~----~----~------~----~------~--~---