I can't seem to figure out how to draw an image on canvas. Drawing a rectangle works.
function draw() { var ctx = document.getElementById('canvas').getContext('2d'); ctx.fillStyle = "rgba(0,0,255,255)"; ctx.fillRect(0,0,16,16); return ctx.getImageData(0,0,16,16); } But this doesn't. function draw() { var ctx = document.getElementById('canvas').getContext('2d'); var img = new Image(); img.src = "data:image/png;base64,..."; ctx.drawImage(img,0,0); return ctx.getImageData(0,0,16,16); } And replacing img.src with either of these doesn't work either. img.src = '1.png'; img.src = chrome.extension.getURL('1.png'); -- You received this message because you are subscribed to the Google Groups "Chromium-extensions" group. To post to this group, send email to chromium-extensi...@googlegroups.com. To unsubscribe from this group, send email to chromium-extensions+unsubscr...@googlegroups.com. For more options, visit this group at http://groups.google.com/group/chromium-extensions?hl=.