пт, 10 нояб. 2023 г., 22:18 Andrew Randrianasulu <[email protected]>:
> > > пт, 10 нояб. 2023 г., 22:01 Andrea paz <[email protected]>: > >> And again: Adam says Histogram has to do the clipping. Perhaps he >> means that in broadcast they only accept video limited to 0-1.0. But >> here again he is wrong. The floating point is used to bring the >> out-of-range data back within the legal values and thus get a higher >> quality result (without burned out whites and with much more detail). >> The example of the image with the window is typical: being able to >> show the panorama there where a limited range only shows overexposure. >> When you clip that project for rendering, it will continue to contain >> the view from the window, because that data has become legal. >> > > > I tried to update issues with slightly compressed "supecut" of this :) > updated issue with two more links I have found. Sadly, it seems that Blender / Natron histograms are a bit sparse on what exactly they show .... >
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