пт, 10 нояб. 2023 г., 22:18 Andrew Randrianasulu <[email protected]>:

>
>
> пт, 10 нояб. 2023 г., 22:01 Andrea paz <[email protected]>:
>
>> And again: Adam says Histogram has to do the clipping. Perhaps he
>> means that in broadcast they only accept video limited to 0-1.0. But
>> here again he is wrong. The floating point is used to bring the
>> out-of-range data back within the legal values and thus get a higher
>> quality result (without burned out whites and with much more detail).
>> The example of the image with the window is typical: being able to
>> show the panorama there where a limited range only shows overexposure.
>> When you clip that project for rendering, it will continue to contain
>> the view from the window, because that data has become legal.
>>
>
>
> I tried to update issues with slightly compressed "supecut" of this :)
>



updated issue with two more links I have found.

Sadly, it seems that Blender / Natron histograms are a bit sparse on what
exactly they show ....

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