You know what keyframes are? just turn on automatic keyframing and set the angle at the beginning and at end. everything inbetween should be interpolated.
... i strongly suggest that you read the fine manual, since you obviously haven't. bye andraz On Wed, 2007-04-04 at 15:26 +0000, [EMAIL PROTECTED] wrote: > Guys, > I have transparent graphic of a compass that I would like to overlay on a > video. I would like to smoothly rotate this graphic either continuously > (loop) or using a set rotation arc (like 0 to 180 degrees). The existing > rotate effect in Cinelerra is very basic..it does a rotate of a set or custom > degree arc incrementally, one rotation at a time. > > As a test, I created a project with a transparent image (png file) stretched > to 60 frames. I set a rotate effect every five frames with a degree change > of 5 degrees each. So the image would rotate 5 degrees every 5 seconds..5, > 10, 15, 20 degrees up to 60 degrees. It worked, but the output was choppy > and the procedure is obviously very labor intensive for what should be a > somewhat simple task. > > I also tried the motion effect, trying to do the reverse of rotation > correction. However, the motion effect is difficult to work with and I > haven't had enough time to fully test this method. > > Is there an easier way to accomplish what I want? Or perhaps I am just not > seeing something simple. Again, the goal is to rotate a graphic or video > smoothly, just like we do today with camera/projector automation of X, Y and > Z coordinates. If rotation was implemented in the same manner, we could also > using keyframes and bezier curves to do rotations. > > scott > > _______________________________________________ > Cinelerra mailing list > Cinelerra@skolelinux.no > https://init.linpro.no/mailman/skolelinux.no/listinfo/cinelerra _______________________________________________ Cinelerra mailing list Cinelerra@skolelinux.no https://init.linpro.no/mailman/skolelinux.no/listinfo/cinelerra