You know what keyframes are?

just turn on automatic keyframing and set the angle at the beginning and
at end. everything inbetween should be interpolated.

... i strongly suggest that you read the fine manual, since you
obviously haven't.

bye
andraz

On Wed, 2007-04-04 at 15:26 +0000, [EMAIL PROTECTED] wrote:
> Guys,
> I have transparent graphic of a compass that I would like to overlay on a 
> video.  I would like to smoothly rotate this graphic either continuously 
> (loop) or using a set rotation arc (like 0 to 180 degrees).  The existing 
> rotate effect in Cinelerra is very basic..it does a rotate of a set or custom 
> degree arc incrementally, one rotation at a time.  
> 
> As a test, I created a project with a transparent image (png file) stretched 
> to 60 frames.  I set a rotate effect every five frames with a degree change 
> of 5 degrees each.  So the image would rotate 5 degrees every 5 seconds..5, 
> 10, 15, 20 degrees up to 60 degrees.  It worked, but the output was choppy 
> and the procedure is obviously very labor intensive for what should be a 
> somewhat simple task.
> 
> I also tried the motion effect, trying to do the reverse of rotation 
> correction.  However, the motion effect is difficult to work with and I 
> haven't had enough time to fully test this method.
> 
> Is there an easier way to accomplish what I want?  Or perhaps I am just not 
> seeing something simple.  Again, the goal is to rotate a graphic or video 
> smoothly, just like we do today with camera/projector automation of X, Y and 
> Z coordinates.  If rotation was implemented in the same manner, we could also 
> using keyframes and bezier curves to do rotations.
> 
> scott
> 
> _______________________________________________
> Cinelerra mailing list
> Cinelerra@skolelinux.no
> https://init.linpro.no/mailman/skolelinux.no/listinfo/cinelerra


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