d...@dafhobson.com schrieb: > 3. Zoomed in on timeline and I'd say that clapperboard and sound trace are > close enough - within the frame. So it seems to be when actually playing out > that things go variable.
I can confirm that. At times, I noticed the audio playack to go out of sync just by an noticeable amount, but the final rendered result was ok. I was never able to work out any reproducible rule for this behaviour though :-( Cheers, Hermann V. _______________________________________________ Cinelerra mailing list Cinelerra@skolelinux.no https://init.linpro.no/mailman/skolelinux.no/listinfo/cinelerra