I like your methods.

Since we're networking people, I think the best answer is, run the STP on it
first, and the answer is:

ZERO triangles!

That wasn't really what I had in mind, but it's a good one! Thanks for the
insight. :-)

Priscilla

Marc Thach Xuan Ky wrote:
> 
> Hi Priscilla,
> At the end of the slideshow you ask for other methods, well
> I've got one
> and it's really easy.  Before I start you should note that my
> emoticons
> have broken down so you may need to insert your own.
> Unfortunately my first attempt to implement the method that I'm
> about to
> describe was error-prone and gave the answer as 31 triangles. 
> Now, the
> shape is five-way symmetrical (which indicated that 31 was
> probably not
> correct), it's a five-point star with the pointy nodes joined
> together
> by extra links.  We'll call the five pointy bits distribution
> nodes, and
> the five intersections in the middle we'll call core nodes. 
> The area
> outside the shape is the access area.  Now any given triangle
> can have
> either 3 distribution, 2 distribution / 1 core, 1 distribution
> / 2 core,
> or 3 core (except that the core isn't meshed so this is zero). 
> We will
> abbreviate these types as 3D, 2D/1C, 1D/2C, and 3C because we
> like
> jargon. Inspection also shows that the 3D types can be
> subdivided into
> long triangles and fat triangles (3LD and 3FD) 2D/1C types can
> also be
> subdivided, into adjacent D's and non-adjacent D's (2AD/1C and
> 2ND/1C).
> With me so far?  Good because we now subdivide the 2AD/IC into
> three
> subtypes: straight down, hanging left and hanging right
> (2AD/1Cbis,
> 2AD/1C(L) 2AD/1C(R)).  Anyway all told we now have eight
> categories of
> triangle, we can count each category (please don't count the
> 3Cs during
> your leisure time).
> So by breaking the problem down this way, it is easier to count
> and thus
> much quicker to implement. In fact we now just have to count
> from one to
> five several times.  Of course if we employed a project manager
> the
> probleem could be shared between seven triangle-counters
> working in
> parallel.  This could bring the end-date in by a full ten
> percent.
> Disclaimer: Note that if working in a quality-assured
> environment you
> will need eight triangle-counters.  The 3C type cannot be
> assumed to
> have no triangles.  Time-savings shown are for example only and
> cannot
> be guaranteed.
> Just to close, there is a further refinement of the technique. 
> Because
> the shape is five-way symmetrical, you in fact only have to
> count to
> one, what could be more straightforward than that?  This has
> the added
> benefit of enabling the project to be broken up into even
> smaller and
> more manageable tasks.
> One more thing, perhaps it's a trick question.  All nodes may
> run STP so
> all loops are removed, hence the correct answer could be zero.
> BTW if you were wondering about the access area, it's not
> actually
> relevant.
> rgds
> Marc TXK
> 
> Priscilla Oppenheimer wrote:
> > 
> > I added a Topology Troubleshooting Puzzle to my Web site.
> It's not
> > Cisco-specific. Well, to be honest, it's not even networking
> specific! ;-)
> > But it does make you think and wonder how you could be so
> blind, if you're
> > like me when I first did it. Be sure to actually try it
> before going on to
> > the solution. OK, is that enough filler? The URL is here:
> > 
> > http://www.troubleshootingnetworks.com/triangles/index.htm
> > 
> > Offline, let me know what you think (if you have my address,
> which I can't
> > publish due to commercial unsolicited e-mail.)
> > 
> > Priscilla
> 
> 




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