Use a PANetworkPlayer or JackNetworkPlayer which takes AudioSources and AudioSinks as devices. Check the examples on the wiki and in CLAM/examples
All the other methods are deprecated. Aren't they, Pau? Xavi? David. On Divendres 08 Agost 2008, Karsten Krispin wrote: > Good Day! > > I'm quite confused about the way I have to get audio out of my application > using clam. > > If I got it right, there are serveral ways of doing it: > - AudioOut via AudioManager and the only available backend RtAudio > - PAStreams > - SndPcm (which is a really raw alsa backend) > > SndPcm is no choice as it is too.. hmm.. concrete. > With using RtAudio or AudioOut or whatever, I experienced big problems at > low-latency. > > PAStreams is the only way I currently didn't try out. > But I had a look into PANetworkPlayer, which seems to be Callback-based. > What are the advantages over blocking mode? > > Is the PANetworkPlayer-Backend supposed to be run with Network's HopSize? > Like.. usually 512Samples per Buffer/Callback Tick? > > Isnt' it possible to use PA-Backend with AudioOut? Probably not, because > it's not ready to be used callback based? > > So it's true that there is actually no real abstract way of audio > interfacing within clam? > > If so, I would be pleased by getting some neat advice into the right > direction how to output audio. :) > > Thanks and warm regards, > Karsten > > _______________________________________________ > Clam-devel mailing list > [email protected] > https://llistes.projectes.lafarga.org/cgi-bin/mailman/listinfo/clam-devel -- David García Garzón (Work) dgarcia at iua dot upf anotherdot es http://www.iua.upf.edu/~dgarcia
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