Kaushik, Those assumptions are correct. You should also have a look at the file libclamav/readdb.c. That is where the signatures are read and loaded into memory for the pattern matchers.
Steve On Sat, Mar 23, 2013 at 3:34 PM, Kaushik Vaidyanathan < kvaid...@andrew.cmu.edu> wrote: > Hi Matt > > Thanks for your detailed explanation on how signature gets stored and > interpreted. > > I was looking up the codes in libclamav to see what data formats get used > for string compare. Some backtracking from cli_bm_scanbuff took me to str.c > where I see there is a function" cli_hex2str", which if I understand > correctly maps two hexs to one character (unsigned char). Would it fair to > speculate that this function is used by the clamav engine to map two hexs > read from a signature or scanned file into one char for string matching > purposes? > > Thank you.. > > > On Sat, Mar 23, 2013 at 11:02 AM, Matt Olney <mol...@sourcefire.com> > wrote: > > > Well....data is data. There is no difference (from a storage > perspective) > > from an executable with an "inc ecx" instruction or a text document with > an > > "A". Both are represented by the value 0x41. So from Clam's > perspective, > > a signature matching a single A would be identical to a signature that > > detected a single "inc ecx" instruction. Both would look for 41. > > > > In short your statement "some files are hex and some are character-based" > > isn't really accurate. At the risk of painting with a broad brush, I > would > > say that all files are stored as a series of values, a series of bytes. > > How you display them is different. When I used 010 Editor to view a > file > > as hex, I get a set of ascii-hex representations. When I look at a file > > with a web-browser I get ascii text. But underlying all of that is the > > same idea, a set of bytes. And that is how ClamAV treats all files. > > > > A signature with a 41 in it would be converted in memory to look for > 0x41, > > a single byte of value 0x41. A signature written like that would detect > an > > executable or pdf or a flash or anything that has 0x41 in the data. > > > > Hope that answers your question. > > > > Matt > > > > > > On Fri, Mar 22, 2013 at 8:46 PM, Kaushik Vaidyanathan < > > kvaid...@andrew.cmu.edu> wrote: > > > > > Hi > > > > > > I have a basic question. Most body-based signatures are hex based(lets > > > focus on fixed string signatures alone for simplicity), whereas some of > > the > > > files are hex(EXE) or character-based(HTML). > > > > > > In the code I see unsigned chars used predominantly to represent > patterns > > > and file contents. At the very core, do the string matching algorithms, > > > mainly extended Boyer Moore, I would like to understand how the > datatypes > > > gets manipulated. > > > > > > 1) Do the character based files get translated to hex to compare with > > body > > > based signatures? > > > > > > 2) Does the signature get treated as a string of chars? > > > If yes, > > > Does a toy signature "fe" gets treated as two chars(8 bits each) for > "f" > > > and "e" (or) > > > Does the code read the signature "fe" and maps into one character based > > on > > > the ASCII table (for example)? > > > > > > Thank you.. > > > _______________________________________________ > > > http://lurker.clamav.net/list/clamav-devel.html > > > Please submit your patches to our Bugzilla: http://bugs.clamav.net > > > > > _______________________________________________ > > http://lurker.clamav.net/list/clamav-devel.html > > Please submit your patches to our Bugzilla: http://bugs.clamav.net > > > _______________________________________________ > http://lurker.clamav.net/list/clamav-devel.html > Please submit your patches to our Bugzilla: http://bugs.clamav.net > _______________________________________________ http://lurker.clamav.net/list/clamav-devel.html Please submit your patches to our Bugzilla: http://bugs.clamav.net