Brian Jones <[EMAIL PROTECTED]> wrote on Tue, 12 Aug 2003 09:06:01 -0400:
Sascha> I've put a new snapshot of a prospective gnu.java.awt.font Sascha> package at the following address: Sascha> http://www.dandelis.ch/development/fonts/#Implementation >Is this something we should get imported into Classpath since you're >no longer working on improving it or are you thinking of writing it on >top of OpenGL? We really should discuss how to do graphics in general; see the workshop announcement in a separate mail. Therefore, I think it would be too early to import my code into Classpath. Before importing it, we should find some general interface to font engines, so that those who can use FreeType or some other native engine are able to use that instead of my (pure Java) implementation. Since you mention it: OpenGL has actually very little to do with fonts. Its potential role in 2D graphics is fast operations on polygons and images. To draw text with OpenGL (or also with the X rendering extension), one needs to render some glyphs into a raster image, pass the image to the rendering engine, and draw rectangular sections of that image. This is orthogonal to choosing, measuring and obtaining glyph outlines, which is what my (or any other) font library does. Best, -- Sascha Sascha Brawer, [EMAIL PROTECTED], http://www.dandelis.ch/people/brawer/ _______________________________________________ Classpath mailing list [EMAIL PROTECTED] http://mail.gnu.org/mailman/listinfo/classpath