I've written a new version of the snake program that uses a more
literate style and therefore, to my eyes, calls for far fewer
comments. I think this code is very readable. Check it out at
http://www.ociweb.com/mark/programming/ClojureLiterateSnake.html.
Feedback is welcomed!

The most controversial thing about this code is probably my use of def
to change the state of the snake and the apple. It's not yet clear to
me that using atoms is needed here, but I need to think about that
more.

This version has some features that weren't in the original such as:
- automatically turning the snake in the clockwise direction when a
board edge is reached
- changing the color of the snake to black when it overlaps itself
- announcing a win when the length of the snake reaches 10
- automatically restarting the game after an overlap or a win

-- 
R. Mark Volkmann
Object Computing, Inc.

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