I've written a new version of the snake program that uses a more literate style and therefore, to my eyes, calls for far fewer comments. I think this code is very readable. Check it out at http://www.ociweb.com/mark/programming/ClojureLiterateSnake.html. Feedback is welcomed!
The most controversial thing about this code is probably my use of def to change the state of the snake and the apple. It's not yet clear to me that using atoms is needed here, but I need to think about that more. This version has some features that weren't in the original such as: - automatically turning the snake in the clockwise direction when a board edge is reached - changing the color of the snake to black when it overlaps itself - announcing a win when the length of the snake reaches 10 - automatically restarting the game after an overlap or a win -- R. Mark Volkmann Object Computing, Inc. --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Clojure" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/clojure?hl=en -~----------~----~----~----~------~----~------~--~---
