I've been programming in large OO applications since about 1993.

One problem is that a lot of useful code gets buried way deep in an OO
class hierarchy, where you are forced to create lots of intermediate
objects just to get to the useful functions.

This really hurts the re-usability, unit testabilty, and a lot of
other ilities.

On Sep 3, 12:50 am, vishy <[email protected]> wrote:
> It is better to have 100 functions operate on one data structure than
> 10 functions on
> 10 data structures.
> -- Alan Perlis
>
> Why so? How is it advantageous?

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