> Maybe the world's state is that player "Trantor" is at position [15 34]. Now > Trantor eats an appel. The appel is removed from his inventory and his > health is raised by 5 hit points. Did the state of the world change? No. > Trantor is still at position [15 34]. Does the world have to know about the > apple in Trantors inventory and the sad state of his hit points?
I know absolutely nothing about games either, however whether an actor eating an apple changes the state of the world or not would depend on how you've modeled the world. If the apple was taken from the world so that other actors cannot eat the same apple then the act of eating changes the world. And we could even push the argument further by asking whether a healthier actor has an effect of the world and even consider the potential effect of a healthier actor as an effective change of the world. But that'd be pushing it :) U -- You received this message because you are subscribed to the Google Groups "Clojure" group. To post to this group, send email to clojure@googlegroups.com Note that posts from new members are moderated - please be patient with your first post. To unsubscribe from this group, send email to clojure+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/clojure?hl=en