Dump the JVM's threads [1] and see what it's stuck on?

Dave

[1] http://www.crazysquirrel.com/computing/java/basics/java-thread-dump.jspx

On Tue, Nov 13, 2012 at 1:42 PM, Jim - FooBar(); <jimpil1...@gmail.com> wrote:
> On 13/11/12 20:36, Dave Ray wrote:
>>
>> Just a wild guess, but if something's shown on the screen,
>> #'draw-tiles will probably get invoked to paint the canvas and it
>> might end up blocking on the #'curr-game promise.
>
> thanks for your response Dave,
>
> even though I'm not entirely sure what you mean, I can confirm that the
> promise is not to blame...I replaced it with an atom and the same thing
> happened...Delivering the promise is the very 1st thing happening so I can't
> see how it might be blocking...also, the canvas does not react unless the
> promise has been realized. After closing the gui I can't do anything on the
> dummy namespace...it hangs indefinately...
>
> any other thoughts? I am quite desperate here...
>
> Jim
>
> ps: thanks Laurent, I'll check out the stable release on Thursday. The
> problem is that I'm not getting any exceptions so I'm not sure to much
> extent  the eclipse debugger can help me.
>
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