hehe :)
yep, I found it...some stupid class files had been left along with the
java source files and they were interfering with the proper class files
(under target/classes) since they were both under the classpath!!! I
felt very stupid for having done this and that's why I didn't post back
with the "solution"...but of course nothing is secret, as you
demonstrated :)
btw, the commit you're showing is not exactly what fixed it...that was
before my post I think...
Jim
On 30/05/13 22:58, atkaaz wrote:
looks like you found it:
https://github.com/jimpil/Clondie24/commit/16f92fccc0c65d3c250b7a880649b940f792ea92
On Thu, May 30, 2013 at 11:25 PM, Jim - FooBar();
<jimpil1...@gmail.com <mailto:jimpil1...@gmail.com>> wrote:
Hi everyone,
I've re-arranged some code in a project of mine and it seems I've
introduced cyclic dependencies...It doesn't make sense though! I
get the following message:
=> (load-file "src/Clondie24/games/chess.clj")
Exception Cyclic load dependency: [ /Clondie24/lib/core
]->/Clondie24/games/chess->[ /Clondie24/lib/core ]
clojure.core/check-cyclic-dependency (core.clj:5430)
presumably, that means that it tried to load chess.clj which
depends on core.clj but while loading core.clj it detected a
dependency back to chess! However, look at my ns declarations:
(ns Clondie24.lib.core ;;as you can see core.clj depends on no
game but all games depend on core.clj
(:require [Clondie24.lib.util :as ut]
[clojure.core.reducers :as r]
[enclog.training :as evo]
[enclog.normalization :refer [prepare input output]])
(:import [encog_java.customGA CustomNeuralGeneticAlgorithm
Referee]
[org.encog.neural.networks BasicNetwork]))
(ns Clondie24.games.chess
(:require [Clondie24.lib.util :as ut]
[Clondie24.lib.core :as core]
[Clondie24.lib.search :as s]
[Clondie24.lib.rules :as rul]
[Clondie24.lib.gui :as gui]
[enclog.nnets :as ai]
[enclog.training :as evol]
[enclog.normalization :as norm])
(:import #_[encog_java.customGA CustomNeuralGeneticAlgorithm
CustomGeneticScoreAdapter Referee]
[Clondie24.lib.core Player]))
Suddenly the same happens with all my games!!! If I try to load
into core.clj directly everything goes fine...
I should point out that there is some Java glue code which loads
some functions from core.clj as well...In fact, that is the major
change that I did today...I wanted the ability to genetically
train all my games and thus the relevant functions should be in
the core ns - not in chess.clj. So I moved them into core and now
this...weird stuff!!!
also, util.clj obviously doesn't depend on chess.clj...
any ideas guys? I've had this error before but it was pretty
obvious where the cycle was...Here, I'm very confused! core.clj
and util.clj are the lowest level code and thus depend on nothing
from the same project!
thanks in advance for your time,
Jim
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