I'm implementing a program D. Hofstadter describes in *Fluid Concepts: * https://github.com/vemv/jumbo/* *Even in the original text, concurrency/parallelism is a crucial part of the domain so Clojure is super well-suited.
While visualising the carried-in process is not a goal of the project, providing a rendering of the 'entities' of the modelled world would help a lot explaining my program to others (which I have to). The thing is - I haven't ever done significant graphics programming - I don't know e.g. what libraries to use, how to create smooth movements, keep the code high-level... and sadly I don't have a lot of time in my hands. Would anyone knowledgeable in the matter mind coding a quick-and-dirty solution for me? I could buy you a couple books in exchange hahaha. You'd have exactly one week, and I of course would provide all needed information/feedback. Feel free to reply here or contact me at vemv [at] vemv [dot] net. Thanks for your time! -- -- You received this message because you are subscribed to the Google Groups "Clojure" group. To post to this group, send email to clojure@googlegroups.com Note that posts from new members are moderated - please be patient with your first post. To unsubscribe from this group, send email to clojure+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/clojure?hl=en --- You received this message because you are subscribed to the Google Groups "Clojure" group. To unsubscribe from this group and stop receiving emails from it, send an email to clojure+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.