clecs is an entity-component-system written in clojure. It is not production ready but it is complete in the sense you can use it for your hobby projects.
It is available in clojars. The repo is here: https://github.com/muhuk/clecs I have written a rant about it[1] but I won't crosspost it here entirely, just this bit: ...if you can take a look and at least tell me about your first impressions > it would be great. I have two main questions: > > > - Do you think having a game development library that is completely > agnostic about rendering, sound & inputs, i.e. doesn't provide any of > these, make sense? > > > - Do you think the API looks right? Is it idiomatic Clojure from a > library user's perspective? > > [1]: http://blog.muhuk.com/2014/06/08/entity_component_system_in_clojure.html -- Kind Regards, Atamert Ölçgen -+- --+ +++ www.muhuk.com -- You received this message because you are subscribed to the Google Groups "Clojure" group. To post to this group, send email to clojure@googlegroups.com Note that posts from new members are moderated - please be patient with your first post. To unsubscribe from this group, send email to clojure+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/clojure?hl=en --- You received this message because you are subscribed to the Google Groups "Clojure" group. To unsubscribe from this group and stop receiving emails from it, send an email to clojure+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/d/optout.