Hi Sean,

On Thu, Aug 20, 2015 at 8:20 PM, Sean Corfield <s...@corfield.org> wrote:

> Atamert Ölçgen said on August 20, 2015 at 8:51 AM:
>
> If you modify this Program, or any covered work, by linking or
> combining it with clojure (or a modified version of that
> library), containing parts covered by the terms of EPL, the licensors
> of this Program grant you additional permission to convey the resulting
> work.
>
>
> Would you expect that to be read as just the Clojure JAR (which contains
> the Clojure compiler itself as well as a number of "standard" namespaces),
> or would you expect that to include the Contrib JAR libraries as well? Or,
> further, any other Clojure libraries released under the EPL?
>

If you are saying what "clojure" there means is unclear, I agree with that.
And I would like to work towards fixing it. I think, at the time I created
this, my intent was just Clojure distribution (sans contrib) since clecs
only depends on that. But now I realize a game made with clecs can depend
on other libraries as well and this clause perhaps also need to cover them.


>
> I think the is the core issue of the confusion: what is "Clojure" for the
> purpose of any such license exclusions?
>
> Corresponding source for a non-source form of such a combination
> shall include the source code for the parts of clojure used as well as
> that of the covered work.
>
>
> Are you saying that the whole of the EPL-licensed Clojure source, for a
> specific version of Clojure used in the combined work, should be physically
> included into the source overall for the combined work? I.e., that any game
> built with clecs and distributed in source form would have to include the
> GitHub repos of any/all Clojure libraries used? *[I believe it’s
> reasonable to say this — I just wanted to check this was your intent]*
>

If it included clecs' source and the game's source it would be enough for
me. I wouldn't want to dictate terms for other people's code. If another
library the game depends on is also GPL, it's source should be included as
well. But that's because of the other author's licensing. If that library
has a license that doesn't require source distribution, who am I to ask for
that.

Not directly related to licensing but my main intent is to get people to
write games and share them. Not necessarily as a commercial activity but
game development for game development's sake. Commercial side is IMO
already covered well.



>
> Sean Corfield -- (904) 302-SEAN
> An Architect's View -- http://corfield.org/
>
> "Perfection is the enemy of the good."
> -- Gustave Flaubert, French realist novelist (1821-1880)
>
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-- 
Kind Regards,
Atamert Ölçgen

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www.muhuk.com

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