You can watch: https://youtu.be/9ilUe7Re-RA
It is a live coding demo of a game with play-clj where the author briefly
explains and uses screens and entities.

Le jeu. 3 déc. 2015 05:46, amirteymuri <amirteymur...@gmail.com> a écrit :

> I am new to the playclj, and am confused about [screen entities] as
> arguments for all of the functions. I went through the tutorial
> <https://github.com/oakes/play-clj/blob/master/TUTORIAL.md>, but am still
> not getting it i think, what these for all of the functions shared
> arguments are and what are they containing? I know screen is a map (a
> record more precisely) containing various functions for the main faunction
> and entitites is a vector containing aspects about the objects in the game.
> What kind of values are the entities and screen holding, are they dependent
> on the functions we define? I would be very thankful if someone could give
> me some declarations and examples.
>
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