Hello, I'm making a game where players can choose a box in a grid to discover what's behind it.
My data structure is an atom with {:grid-size 5, :picks {5 "player1}} where 5 is the box position in the grid. How can I be sure that two players can't pick the same box. From my understanding, checking the box and then swaping if the box is free is not enough. So I guessed I should use compare and set but I only understand how it works with simple atom like (atom 1). 2 questions then : Is my data structure adapted for that ? How to compare and set only for a nested path like [:picks 5] ? Thanks -- You received this message because you are subscribed to the Google Groups "Clojure" group. To post to this group, send email to clojure@googlegroups.com Note that posts from new members are moderated - please be patient with your first post. To unsubscribe from this group, send email to clojure+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/clojure?hl=en --- You received this message because you are subscribed to the Google Groups "Clojure" group. To unsubscribe from this group and stop receiving emails from it, send an email to clojure+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/d/optout.