Hello,

I'm making a game where players can choose a box in a grid to discover 
what's behind it.

My data structure is an atom with {:grid-size 5, :picks {5 "player1}} where 
5 is the box position in the grid.

How can I be sure that two players can't pick the same box. From my 
understanding, checking the box and then swaping if the box is free is not 
enough.
So I guessed I should use compare and set but I only understand how it 
works with simple atom like (atom 1).

2 questions then : Is my data structure adapted for that ?

How to compare and set only for a nested path like [:picks 5] ?

Thanks

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