Kin Wong wrote: > Wow, didn't think to look there, there is a lot more than I expected. > > Thanks. > > >> I don't know if you've checked sourceforge or not, but there are a few >> on there (mind you, it seems that 95% of sourceforge is stuff that >> will never get done, luckily there were 112 results :-) >> >> http://sourceforge.net/search/?words=game+and+engine&type_of_search=soft&words=%28%2Bgame+%2Bengine%29&Search=Search >> >> -Mark >> >> >>
In addition, there are severl books on Game Programming. Some are even specifically for Linux. I'll bring my collection tonight and let you choose which you might be interested in borrowing. It's going to be a while before I have a chance to read these the way I'd like. One problem I see with Game Programming in general is that almost EVERY resource immediately talks about graphics or sound programming. Sure, this is important, but misses the fundamental processes. On the other hand, looking for graphics programming can lead you directly into game programming as well. So, doing a search for "SDL" or "OpenGL" is also a good place to start. Shawn _______________________________________________ clug-talk mailing list [email protected] http://clug.ca/mailman/listinfo/clug-talk_clug.ca Mailing List Guidelines (http://clug.ca/ml_guidelines.php) **Please remove these lines when replying

