Hi,

I've been using Clutter for awhile and also developed a high level widget
toolkit over Clutter. I'm currently facing with an issue that cause the
screen redraw / flashing as the draw operation taking too many times. For
example: if I have an action to change behavior of the output, and it will
end up with call as following
setPropertiesA
setPropertiesB
setPropertiesC
setPropertiesD
setPropertiesE

with A,B,C,D,E is some properties that affect directly to the output of the
widget onscreen. The issue is that if set..A, B, C get drawn in 1 frame, and
then set..D, E get drawn in another frame. I'll end up with screen flashing.
Is there any way to force all the above calls to be inside 1 frame? Some
kind of GLib signal disable for example?

Thanks,
-Hieu
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