Hi, I've been using Clutter for awhile and also developed a high level widget toolkit over Clutter. I'm currently facing with an issue that cause the screen redraw / flashing as the draw operation taking too many times. For example: if I have an action to change behavior of the output, and it will end up with call as following setPropertiesA setPropertiesB setPropertiesC setPropertiesD setPropertiesE
with A,B,C,D,E is some properties that affect directly to the output of the widget onscreen. The issue is that if set..A, B, C get drawn in 1 frame, and then set..D, E get drawn in another frame. I'll end up with screen flashing. Is there any way to force all the above calls to be inside 1 frame? Some kind of GLib signal disable for example? Thanks, -Hieu
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