On Wed, Oct 26, 2011 at 6:04 AM, Chris Debenham <ch...@adebenham.com> wrote:

> Is this expected behaviour?

Sigh, no, and that's another embarrassing bug.

> Is there some other way I should be getting rid of the old/unneeded
> ClutterMedia actor?

It should be fixed in clutter-gst master now, Removing
(clutter_container_remove_actor()) or destroying
(clutter_actor_destroy()) a parented VideoTexture actor works as
intended. You might be happy to know that creating, ref_sinking and
unreffing a video texture in a tight loop does not show any leak.

I also cherry-picked the fixes and a they will be part of a the 1.4.6
stable release (not really a defined date at this point).

-- 
Damien
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