Hi, I'm trying to build a solution where a general template can be built, and filled with images, and videos, and scripted with animations in a non-interactive progression. I intend to take the rendered frames, and associated audio, and convert it into a video file. I intend to do most of this via C#, and I don't have any problems with writing glue code to expose portions of the c api to C#.
I've been looking at the feature set for clutter, and it seems to support all of the major features that I would like to have, but I do have some questions. 1. Is it possible to manually control the advancement of time to guarantee the rendering framerate, ie a fixed framerate that will also control the playback of embedded multimedia elements? 2. Is it possible to capture the frames of the display, as well as the audio stream? 3. Is it possible to do all of these things when there may not be an X server running, and there may not be audio drivers present in the system. (this one would be nice, but is definately optional as long as 1 and 2 are reasonable) Any information that you can give me would be of great help, especially examples and/or documentation of the api's required to achieve my goals. Thanks! Dan -- To unsubscribe send a mail to [EMAIL PROTECTED]
