Hi,

I'm trying to build a solution where a general template can be built,
and filled with images, and videos, and scripted with animations in a
non-interactive progression.  I intend to take the rendered frames,
and associated audio, and convert it into a video file.  I intend to
do most of this via C#, and I don't have any problems with writing
glue code to expose portions of the c api to C#.

I've been looking at the feature set for clutter, and it seems to
support all of the major features that I would like to have, but I do
have some questions.

1. Is it possible to manually control the advancement of time to
guarantee the rendering framerate, ie a fixed framerate that will also
control the playback of embedded multimedia elements?

2. Is it possible to capture the frames of the display, as well as the
audio stream?

3. Is it possible to do all of these things when there may not be an X
server running, and there may not be audio drivers present in the
system.  (this one would be nice, but is definately optional as long
as 1 and 2 are reasonable)

Any information that you can give me would be of great help,
especially examples and/or documentation of the api's required to
achieve my goals.  Thanks!

Dan
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