Hi, I want to disable slicing for some textures to make the reflection texture from tidy work. Since I have an Intel card, I have sliced textures and from what I found out, I need to disable slicing for the reflection:
| WARNING **: cogl_texture_polygon does not work for sliced textures when the minification and magnification filters are not CGL_NEAREST So how do I do that? It is a property for Texture, but it must be set in the constructor. How do I pass disable-slicing to Texture()? Dischi -- If it's stupid but works, it isn't stupid. -- To unsubscribe send a mail to [email protected]
