Hi,

I want to disable slicing for some textures to make the reflection
texture from tidy work. Since I have an Intel card, I have sliced
textures and from what I found out, I need to disable slicing for the
reflection: 

| WARNING **: cogl_texture_polygon does not work for sliced textures when the 
minification and magnification filters are not CGL_NEAREST

So how do I do that? It is a property for Texture, but it must be set in
the constructor. How do I pass disable-slicing to Texture()?


Dischi

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