On Thu, Jan 08, 2009 at 02:59:03PM +0200, Tero Saarni wrote:
> With the pipeline below it really seems to take all CPU and is just as
> slow as with Clutter.  I suppose videoscale adds some extra overhead
> too (besides colorspace conversion) that isn't done in software when
> using ClutterGstVideoSink, but maybe the colorspace conversion
> dominates cpu wise?
 
See this thread for details:
http://thread.gmane.org/gmane.comp.video.gstreamer.devel/20971

> CLUTTER_FEATURE_SHADERS_GLSL is not supported.  However there is
> CLUTTER_FEATURE_TEXTURE_YUV.  Does that relate to video colorspace
> conversions at all?

No, cspace conversion is done with GLSL fragment shaders.

:wq buz
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