> On Tue, Sep 29, 2009 at 3:30 PM, Neil Roberts <[email protected]> wrote:
> > clutter_texture_new_from_actor should work for a group and let you > > get a CoglHandle for the texture and it at least works for > > me. Please see the attached example adaptation of your code showing > > a reflection. Aarto Matti <[email protected]> writes: > Neil, thanks for the example. But hmmm, > clutter_texture_new_from_actor() still doesn't handle groups for me. I > receive the same warning as before: Clutter-CRITICAL **: > clutter_actor_set_x: assertion `CLUTTER_IS_ACTOR (self)' failed > > I use have version 1.0.0, maybe it's with a bug. Maybe your driver and backend combination doesn't support FBOs? Under GL If your driver doesn't advertise the GL_EXT_framebuffer_object extension then clutter_texture_new_from_actor will always return NULL. For GLES2 it should always work but for GLES1 it won't. What platform and driver are you using? - Neil -- To unsubscribe send a mail to [email protected]
