Excerpts from Oscar Lazzarino's message of Tue Apr 06 10:59:11 +0100 2010: > Hi, > > would it be possibile to use cogl without clutter, on a gl context > created with gtkglext? If so, a small example or some hints would be > very useful.
Hi, The long term goal is for Cogl to become a standalone 3D graphics API and we are incrementally working towards this goal. Cogl will also have a window system abstraction (only as far as framebuffer management is concerned, I don't mean anything relating input events etc) that could make it possible to integrate tightly with GTK in one way or another. Integrating with a GL context not owned by Cogl adds additional complexity but theoretically it would be possible to create a Cogl winsys that allowed this. Sorry that doesn't really help you, but you might be interested to know it may be possible one day. kind regards, - Robert > > Thanks > > O. -- Robert Bragg, Intel Open Source Technology Center -- To unsubscribe send a mail to [email protected]
