Excerpts from Oscar Lazzarino's message of Tue Apr 06 10:59:11 +0100 2010:
> Hi,
> 
> would it be possibile to use cogl without clutter, on a gl context
> created with gtkglext? If so, a small example or some hints would be
> very useful.

Hi,

The long term goal is for Cogl to become a standalone 3D graphics API
and we are incrementally working towards this goal.

Cogl will also have a window system abstraction (only as far as
framebuffer management is concerned, I don't mean anything relating
input events etc) that could make it possible to integrate tightly with
GTK in one way or another.

Integrating with a GL context not owned by Cogl adds additional
complexity but theoretically it would be possible to create a Cogl
winsys that allowed this.

Sorry that doesn't really help you, but you might be interested to know
it may be possible one day.

kind regards,
- Robert

> 
> Thanks
> 
> O.
-- 
Robert Bragg, Intel Open Source Technology Center
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