Hey guys, This has been discussed a billion times, so I'll keep it short.
Problem: Some parts of the build requires a environment variable to be set Solution: Several workarounds, use custom commands, wrapper scripts etc. While the solution works fine for basic stuff, I have several toolchains etc that requires environment variables to be installed for them to work. Since I'm using cmake --build for all my building, I am thinking about creating a new command in cmake that will store certain environment variables in the cache, and if building using cmake --build, they will be set before the build starts. Any comments before I go and build this? Cheers -Johan
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