> > + else if (this->SystemName == "WindowsCE")
> > + {
> > + this->SystemIsWindowsCE = true;
> > + if (!this->InitializeWindowsCE(mf))
>
> At the beginning of this block you should check/reject when
> the generator name specified a platform name. Something like:
>
> if(this->PlatformName != "Win32")
> {
> cmOStringStream e;
> e << "CMAKE_SYSTEM_NAME is 'WindowsCE' but CMAKE_GENERATOR "
> << "specifies a platform too: '" << this->GetName() << "'";
> mf->IssueMessage(cmake::FATAL_ERROR, e.str());
> return false;
> }
>
This won't' work as the code gets called multiple times during a project
generation, but only the first time it is set to Win32. So the code will fail
the second time.
I need to put the code somewhere earlier in the initialization but don't know
yet where.
I will submit an updated version soon.
Pascal
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