Awesome - in that case I'll use this built-in support instead of spending time on writing a python script to call from add_custom_command().
It's not officially documented yet ( http://bit.ly/1MOzB0S ), but I can use the link you sent ( http://bit.ly/1UdL3nc ) for documentation. I'm not sure whether this is in the CMake 3.3.1 release, but if not then I can try a nightly build: http://www.cmake.org/download/ -> http://www.cmake.org/files/dev/?C=M;O=D -> cmake-3.3.20150824-ga3d05-win32-x86.exe Or if that doesn't work, then maybe I'll wait a few days and try a newer nightly build :-) thank you, Peter PS: I love this built-in (nvidia tegra nsight + visual studio 2010) support... Some similar things that would also be awesome as built-in support are... nvidia tegra nsight + visual studio 2013, 2015. nmake + Android Studio (Windows, Mac, Linux). iOS + XCode. On Wed, Aug 26, 2015 at 7:15 AM, Dmitry Polyanitsa <dpolyani...@nvidia.com> wrote: > Hi Peter, > > > > Note the commit Brad mentioned in another thread: > > > VS: Add more Nsight Tegra generator Android property settings > > > http://cmake.org/gitweb?p=cmake.git;a=commitdiff;h=8c0afaf4 > > > > It adds the ability to set both Native Library Directories and Native > Library Dependencies, among other things. Thanks for the link to the forum > post, by the way – we forgot to update it and will do that now. > > > > -Dmitry > > > > *From:* cmake-developers [mailto:cmake-developers-boun...@cmake.org] *On > Behalf Of *Peter List > *Sent:* Wednesday, August 26, 2015 5:06 AM > *To:* cmake-developers@cmake.org > *Subject:* [cmake-developers] nvidia nsight tegra set vcxproj properties > (Ant Build) in cmake file > > > > I have a working hello world cmake + built-in Android using nvidia nsight > tegra. It uses SDL2. > > > > Unfortunately, after I run cmake I have to manually edit the following in > my vcxproj to add SDL2: > > > > Configuration Properties > Ant Build > Native Library Directories, Native > Library Dependencies > > > > I found this post ( http://bit.ly/1NTgTE3 ) from May 5th (3 months 20 > days ago) describing the same issue. Is there an ETA on this? > > > > Since this isn't out yet, is there a work-around I can do instead? So far > my best idea is to have cmake use add_custom_command() as a post-build step > to call a python script that edits the vcxproj file XML. > > > > <AntBuild> > > <AntBuildPath>[path]\build-android\android-project</AntBuildPath> > > > <AndroidManifestLocation>[path]\build-android\android-project\AndroidManifest.xml</AndroidManifestLocation> > > > <NativeLibDirectories>../../../SDL2-2.0.3/libs/armeabi-v7a</NativeLibDirectories> > > <NativeLibDependencies>SDL2</NativeLibDependencies> > > </AntBuild> > > > > thank you > > > ------------------------------ > This email message is for the sole use of the intended recipient(s) and > may contain confidential information. Any unauthorized review, use, > disclosure or distribution is prohibited. If you are not the intended > recipient, please contact the sender by reply email and destroy all copies > of the original message. > ------------------------------ >
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