I notice cmake does not list built-in support for iOS (
http://www.cmake.org/cmake/help/v3.3/manual/cmake-toolchains.7.html )

1) Are there any plans to add built-in iOS support as part of the standard
cmake release?

2) I haven't tried it yet, but what's the best way to do (cmake + SDL2 +
OpenGL ES for iOS)?  Maybe I should use this (
https://code.google.com/p/ios-cmake/ ) or maybe the newer one here (
https://github.com/cristeab/ios-cmake )...  Sounds promising based on (
https://stackoverflow.com/questions/12630970/compiling-for-ios-with-cmake )
(
http://www.michaelborgmann.com/tutorials/build-sdl2-app-for-ios-using-cmake/
).  I will probably try that route next...

thank you & best regards,
Peter
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