I notice cmake does not list built-in support for iOS ( http://www.cmake.org/cmake/help/v3.3/manual/cmake-toolchains.7.html )
1) Are there any plans to add built-in iOS support as part of the standard cmake release? 2) I haven't tried it yet, but what's the best way to do (cmake + SDL2 + OpenGL ES for iOS)? Maybe I should use this ( https://code.google.com/p/ios-cmake/ ) or maybe the newer one here ( https://github.com/cristeab/ios-cmake )... Sounds promising based on ( https://stackoverflow.com/questions/12630970/compiling-for-ios-with-cmake ) ( http://www.michaelborgmann.com/tutorials/build-sdl2-app-for-ios-using-cmake/ ). I will probably try that route next... thank you & best regards, Peter
-- Powered by www.kitware.com Please keep messages on-topic and check the CMake FAQ at: http://www.cmake.org/Wiki/CMake_FAQ Kitware offers various services to support the CMake community. For more information on each offering, please visit: CMake Support: http://cmake.org/cmake/help/support.html CMake Consulting: http://cmake.org/cmake/help/consulting.html CMake Training Courses: http://cmake.org/cmake/help/training.html Visit other Kitware open-source projects at http://www.kitware.com/opensource/opensource.html Follow this link to subscribe/unsubscribe: http://public.kitware.com/mailman/listinfo/cmake-developers