I use cmake to generate an iOS xcode project for "ios-cmake-master".  Then
I have to can manually add my "shaders" folder to xcode > cmd+4 > Build
Phases > + New Copy Files Phase > Destination = Resources, + to add my
"shaders" folder.  This allows me to have XCode copy my GLSL "shaders"
folder (or other files) into the iOS simulator when I run my project.

So my question is...  How do I tell CMake to generate my .xcodeproj file
with this Build Phase?  I shouldn't need to manually edit my .xcodeproj
file...

thank you for any leads
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