I use cmake to generate an iOS xcode project for "ios-cmake-master". Then I have to can manually add my "shaders" folder to xcode > cmd+4 > Build Phases > + New Copy Files Phase > Destination = Resources, + to add my "shaders" folder. This allows me to have XCode copy my GLSL "shaders" folder (or other files) into the iOS simulator when I run my project.
So my question is... How do I tell CMake to generate my .xcodeproj file with this Build Phase? I shouldn't need to manually edit my .xcodeproj file... thank you for any leads
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