On Dec 21, 2007 11:41 AM, Mike Jackson <[EMAIL PROTECTED]> wrote: > Out of curiosity more than anything else.. what _doesn't_ work at the > moment? Does the linux on PS3 have all the common build tools like > compilers, linkers, make and such? > > Can you actually get cmake to build on the PS3 using the bootstrap > configure file? >
I'm not sure what doesn't work, but I know some things that are a little different form normal when developing Cell/Linux code: A Cell processor has one PowerPC core, plus 8 "SPE" cores (only 6 are available on a Playstation 3). You need a different compiler for each core type. Also, there are several different ways that all of that can be linked together into a single program. I probably can coax Cmake into handling this, so I may have misspoken when I asked about making CMake *capable* of building these programs. I probably should have asked about making it support, out of the box, the building of such programs using trivially simple CMakeLists.txt files. _______________________________________________ CMake mailing list [email protected] http://www.cmake.org/mailman/listinfo/cmake
