On Tue, Jan 26, 2010 at 5:39 PM, e...@cs.bgu.ac.il <e...@cs.bgu.ac.il> wrote: > > hello. > I've ran into a slight problem, I have a program that uses qt4 gui, I've > created classes with ui, my cmakelist.txts looks like this: > > cmake_minimum_required(VERSION 2.6) > PROJECT(Quad) > > SET(CMAKE_VERBOSE_MAKEFILE ON) > SET(EXECUTABLE_OUTPUT_PATH ${CMAKE_SOURCE_DIR}/build) > SET(LIBRARY_OUTPUT_PATH ${CMAKE_SOURCE_DIR}/build/libs) > SET(CMAKE_MODULE_PATH ${CMAKE_SOURCE_DIR}/modules) > SET(Boost_MINIMUM_VERSION "1.33.1") > find_package(Qt4 COMPONENTS QtCore QtGui REQUIRED) > #INCLUDE(${QT_cd USE_FILE}) > INCLUDE_DIRECTORIES(${QT_INCLUDE_DIR} src) > > SUBDIRS(src) > > and > > #this is just a basic CMakeLists.txt, for more information see the cmake > manpage > > SET(SUBDIRS GUI Utilities DataObjects Threads) > FOREACH(subdir ${SUBDIRS}) > add_subdirectory(${subdir}) > ENDFOREACH(subdir) > > #add definitions, compiler switches, etc. > ADD_DEFINITIONS(-g -Wall -O2) > > #get all cpp files in libs > file(GLOB UTIL_CPP Utilities/*.cpp) > file(GLOB DATA_CPP DataObjects/*.cpp) > file(GLOB THREADS_CPP Threads/*.cpp) > file(GLOB GUI_CPP GUI/*.cpp) > file(GLOB GUI_UI GUI/*.ui) > > QT4_WRAP_UI(GUI_UI_H ${GUI_UI}) > > #build a shared library > ADD_LIBRARY(Utilities SHARED ${UTIL_CPP}) > ADD_LIBRARY(DataObjects SHARED ${DATA_CPP}) > ADD_LIBRARY(Threads SHARED ${THREADS_CPP}) > ADD_LIBRARY(GUI SHARED ${GUI_CPP} ${GUI_UI_H}) > > #add_subdirectory(testUnits) > #link libs > target_link_libraries(DataObjects) > target_link_libraries(Utilities DataObjects) > target_link_libraries(Threads Utilities DataObjects) > target_link_libraries(GUI ${QT_QTCORE_LIBRARIES} ${QT_QTGUI_LIBRARIES} > Utilities DataObjects) > > #list all source files here > ADD_EXECUTABLE(Quad Quad.cpp) > > #need to link to some other libraries > TARGET_LINK_LIBRARIES(Quad DataObjects Utilities Threads GUI) > > now for some reason the ui_*.h files are created under the bin folder causing > compilation to fail because these files are missing in the actual src folder. > > how can I define the macro's output location? >
The point of out of source builds is nothing generated goes with the source. I would just add the binary folder as an include using cmake. INCLUDE_DIRECTORIES(${PROJECT_BINARY_DIR}) John _______________________________________________ Powered by www.kitware.com Visit other Kitware open-source projects at http://www.kitware.com/opensource/opensource.html Please keep messages on-topic and check the CMake FAQ at: http://www.cmake.org/Wiki/CMake_FAQ Follow this link to subscribe/unsubscribe: http://www.cmake.org/mailman/listinfo/cmake