On 29. Jul, 2010, at 6:37 , Óscar Fuentes wrote: > Michael Wild <them...@gmail.com> writes: > > [snip] > >> Perhaps you need to tell us what it is that you are trying to achieve, >> because I suspect that you are over-thinking things and that there is >> a much simpler solution. E.g. what should buildobj.h contain >> (semantically, not the exact strings), and why is it only known at >> build time? > > I "solved" this specific instance with configure_file. It is not as > convenient as the original add_custom_command method but it works. > > What really concerns me is the general problem: a CMake command that > acts on a platform-dependent way when the existence of those "-E" > commands are motivated, precisely, for the cross-platform nature of > CMake. Maybe I should file a bug report and see how it fares.
The problem is, CMake has to go through the system shell. Of course, CMake could write the command to a file and then invoke a custom interpreter from the system shell, but that would probably be very inefficient and would require CMake to implement a full shell language. And then CMake would be required to decide which semantics to implement (probably POSIX) and then Windows-only people would be angry... But we still don't know what your general goal is, WHY you need this and why e.g. a simple add_definitions() isn't enough (because so far I haven't seen anything that requires you to do this stuff dynamically at build-time). Michael _______________________________________________ Powered by www.kitware.com Visit other Kitware open-source projects at http://www.kitware.com/opensource/opensource.html Please keep messages on-topic and check the CMake FAQ at: http://www.cmake.org/Wiki/CMake_FAQ Follow this link to subscribe/unsubscribe: http://www.cmake.org/mailman/listinfo/cmake