I have created a very simple CMake file (I am a newbie) that works wonderfully in Linux, but am having problems in Windows. The CMakeLists.txt is below
#I think 2.6 is required for some of things I do below, but I am not sure CMAKE_MINIMUM_REQUIRED(VERSION 2.6) # This is the CMake file for my application. This # will be my first CMake file of decent size, so please excuse # any particularly bad syntax :) PROJECT(MyApp) FIND_PACKAGE(wxWidgets REQUIRED) FIND_PACKAGE(OpenCV REQUIRED) FIND_PACKAGE(EXPAT REQUIRED) INCLUDE (${wxWidgets_USE_FILE} ${OpenCV_USE_FILE} ${EXPAT_INCLUDE_DIRS}) SET(Headers myApp.h myAppGUI.h myAppGUImpl.h Coordinates/Coordinates.h) SET(Src myApp.cpp myAppGUI.cpp myAppGUImpl.cpp Coordinates/Coordinates.cpp) ADD_EXECUTABLE(myApp ${Headers} ${Src}) TARGET_LINK_LIBRARIES(myApp ${wxWidgets_LIBRARIES} ${OpenCV_LIBS} ${EXPAT_LIBRARIES}) #End of code Everything works great in Linux, but when I try to use this in Windows, I have series of problems, all inter-related. Problem #1. While wxWidgets and OpenCV work seamlessly, Cmake can't find the expat libraries. (They are installed. I installed the expat libraries using the basic windows download and install package). Problem #2. While I can overcome problem #1 by hardcoding in where the expat include directory and library files are (setting the values in the CMake GUI), when I then open up the resulting solution in Visual Studio 2008 Express and compile my code, the compiler gives the error "can't find expat.h" Problem #3. I can fix that problem as well by directly modifying the solution properties, but then when I run the project, it dies because it can't find libexpat.dll. So, in summary, I think cmake is completely ignoring libexpat, even when I explicitly tell it (in the gui) where the include and library files are. Any ideas? Sorry if this is an extremely stupid question, but I did not find any related information on Google, so..... Hopefully this will help make me a more intelligent user of CMake :) -- Clark
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